AI Insights · Timothy · July 2022
Top 5 Cars Games on Android in Oceania, Q2 2022
Explore the performance of the top 5 car games on the Android platform in Oceania during Q2 2022, including trends in weekly downloads, revenue, and active users.
During the second quarter of 2022, the top 5 car games on the Android platform in Oceania showcased varied performance metrics. Here’s a detailed look at their weekly downloads, revenue, and active user trends.
Parking Jam 3D from Popcore Games saw a substantial increase in weekly revenue, peaking at around $480 in the week of May 9. Weekly downloads reflected a similar trend, reaching a high of 15K in the week of April 25 before gradually declining to 6.2K by the end of June. The app also experienced a rise in weekly active users, peaking at 28.4K in late April, followed by a decline to 16.6K by the end of the quarter.
Line Race: Police Pursuit by CASUAL AZUR GAMES had modest weekly revenue, with a peak of $17 in early May. The game’s weekly downloads fluctuated, starting at 3.1K in late March, peaking at 7.6K in early April, then stabilizing around 2.4K by the end of June. Weekly active users showed a similar pattern, starting at 3.5K, peaking at 10.3K in early April, and ending at 4.9K.
Build Your Vehicle from Kwalee Ltd recorded minimal weekly revenue, with the highest being $12 in late May. The game's weekly downloads saw a significant drop, starting at 10.3K in early April and decreasing to 540 by the end of June. Weekly active users also declined from a peak of 16.4K in mid-April to 9.8K at the end of June.
Level Up Cars by Rollic Games had negligible weekly revenue, with a peak of $13 in mid-June. The app's weekly downloads started strong at 6.6K in early April but fell to 650 by the end of June. Weekly active users dropped from a peak of 8.4K in early April to around 5.9K by the end of the quarter.
Drive to Evolve, also by Rollic Games, saw a gradual increase in weekly revenue, peaking at $18 in early June. The game’s weekly downloads spiked to 16.4K in early May before declining to 1.8K by the end of June. Weekly active users reflected this trend, peaking at 22.8K in mid-May and decreasing to 9.7K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and additional insights, visit Sensor Tower’s website.